#include "Netra.hpp" namespace QCL { //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// TcpServer::TcpServer(int port) : port_(port), running_(false), serverSock_(-1) {} /** * @brief 析构函数中调用stop()确保服务器资源被释放 */ TcpServer::~TcpServer() { stop(); } /** * @brief 启动服务器: * 1. 创建监听socket(TCP) * 2. 绑定端口 * 3. 监听端口 * 4. 启动监听线程acceptThread_ * * @return 成功返回true,失败返回false */ bool TcpServer::start() { // 创建socket serverSock_ = socket(AF_INET, SOCK_STREAM, 0); if (serverSock_ < 0) { std::cerr << "Socket 创建失败\n"; return false; } // 设置socket地址结构 sockaddr_in serverAddr; std::memset(&serverAddr, 0, sizeof(serverAddr)); serverAddr.sin_family = AF_INET; serverAddr.sin_port = htons(port_); // 端口转网络字节序 serverAddr.sin_addr.s_addr = INADDR_ANY; // 监听所有网卡IP // 允许端口重用,防止服务器异常关闭后端口被占用 int opt = 1; setsockopt(serverSock_, SOL_SOCKET, SO_REUSEADDR, &opt, sizeof(opt)); // 绑定端口 if (bind(serverSock_, (sockaddr *)&serverAddr, sizeof(serverAddr)) < 0) { std::cerr << "绑定失败\n"; return false; } // 开始监听,最大等待连接数为5 if (listen(serverSock_, 5) < 0) { std::cerr << "监听失败\n"; return false; } // 设置运行标志为true running_ = true; // 启动专门接受客户端连接的线程 acceptThread_ = std::thread(&TcpServer::acceptClients, this); std::cout << "服务器启动,监听端口:" << port_ << std::endl; return true; } /** * @brief 停止服务器: * 1. 设置运行标志为false,通知线程退出 * 2. 关闭监听socket * 3. 关闭所有客户端socket,清理客户端列表 * 4. 等待所有线程退出 */ void TcpServer::stop() { running_ = false; if (serverSock_ >= 0) { close(serverSock_); serverSock_ = -1; } { // 线程安全关闭所有客户端socket std::lock_guard lock(clientsMutex_); for (int sock : clientSockets_) { close(sock); } clientSockets_.clear(); } // 等待监听线程退出 if (acceptThread_.joinable()) acceptThread_.join(); // 等待所有客户端处理线程退出 for (auto &t : clientThreads_) { if (t.joinable()) t.join(); } std::cout << "服务器已停止\n"; } /** * @brief acceptClients函数循环监听客户端连接请求 * 每当accept成功: * 1. 打印客户端IP和Socket信息 * 2. 线程安全地将客户端Socket加入clientSockets_列表 * 3. 创建新线程调用handleClient处理该客户端收发 */ void TcpServer::acceptClients() { while (running_) { sockaddr_in clientAddr; socklen_t clientLen = sizeof(clientAddr); int clientSock = accept(serverSock_, (sockaddr *)&clientAddr, &clientLen); if (clientSock < 0) { if (running_) std::cerr << "接受连接失败\n"; continue; } // 将客户端IP转换成字符串格式打印 char clientIP[INET_ADDRSTRLEN]; inet_ntop(AF_INET, &(clientAddr.sin_addr), clientIP, INET_ADDRSTRLEN); std::cout << "客户端连接,IP: " << clientIP << ", Socket: " << clientSock << std::endl; { // 加锁保护共享的clientSockets_容器 std::lock_guard lock(clientsMutex_); clientSockets_.push_back(clientSock); } } } /** * @brief 发送消息给指定客户端 * @param clientSock 客户端socket * @param message 发送消息内容 */ void TcpServer::sendToClient(int clientSock, const std::string &message) { send(clientSock, message.c_str(), message.size(), 0); } /** * @brief 单次接收指定客户端数据 * @param clientSock 客户端socket * * 注意:此函数在当前设计中未在线程中使用,仅演示用。 */ char *TcpServer::receiveFromClient(int clientSock, bool flag) { char buffer[1024]; std::memset(buffer, 0, sizeof(buffer)); ssize_t bytesReceived = 0; if (flag) bytesReceived = recv(clientSock, buffer, sizeof(buffer) - 1, 0); else bytesReceived = recv(clientSock, buffer, sizeof(buffer) - 1, MSG_DONTWAIT); if (bytesReceived <= 0) { return nullptr; } return strdup(buffer); // 返回动态分配的字符串副本 } /** * @brief 获取当前所有客户端Socket副本(线程安全) * @return 包含所有客户端socket的vector副本 */ std::vector TcpServer::getClientSockets() { std::lock_guard lock(clientsMutex_); return clientSockets_; } /** * @brief 获取连接客户端的IP和端口 * @param clientSock 客户端Socket描述符 */ char *TcpServer::getClientIPAndPort(int clientSock) { struct sockaddr_in addr; socklen_t addr_size = sizeof(addr); // 获取客户端地址信息 if (getpeername(clientSock, (struct sockaddr *)&addr, &addr_size) == -1) { perror("getpeername failed"); return NULL; } // 分配内存存储结果(格式: "IP:PORT") char *result = (char *)malloc(INET_ADDRSTRLEN + 10); if (!result) return NULL; // 转换IP和端口 char *ip = inet_ntoa(addr.sin_addr); unsigned short port = ntohs(addr.sin_port); snprintf(result, INET_ADDRSTRLEN + 10, "%s:%d", ip, port); return result; } //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// WriteFile::WriteFile(const std::string &filePath) : filePath_(filePath) {} /** * @brief 覆盖写文本(线程安全) */ bool WriteFile::overwriteText(const std::string &content) { std::lock_guard lock(writeMutex_); // 加锁 return writeToFile(content, std::ios::out | std::ios::trunc); } /** * @brief 追加写文本(线程安全) */ bool WriteFile::appendText(const std::string &content) { std::lock_guard lock(writeMutex_); return writeToFile(content, std::ios::out | std::ios::app); } /** * @brief 按位置写入(线程安全) */ bool WriteFile::writeOriginal(const std::string &content, std::streampos position) { std::lock_guard lock(writeMutex_); std::ofstream file(filePath_, std::ios::in | std::ios::out); if (!file.is_open()) { // 文件不存在则创建 file.open(filePath_, std::ios::out); file.close(); file.open(filePath_, std::ios::in | std::ios::out); } if (!file.is_open()) return false; file.seekp(position); file << content; file.close(); return true; } /** * @brief 覆盖写二进制(线程安全) */ bool WriteFile::overwriteBinary(const std::vector &data) { std::lock_guard lock(writeMutex_); return writeBinary(data, std::ios::out | std::ios::trunc | std::ios::binary); } /** * @brief 追加写二进制(线程安全) */ bool WriteFile::appendBinary(const std::vector &data) { std::lock_guard lock(writeMutex_); return writeBinary(data, std::ios::out | std::ios::app | std::ios::binary); } /** * @brief 通用文本写入(私有) */ bool WriteFile::writeToFile(const std::string &content, std::ios::openmode mode) { std::ofstream file(filePath_, mode); if (!file.is_open()) return false; file << content; file.close(); return true; } /** * @brief 通用二进制写入(私有) */ bool WriteFile::writeBinary(const std::vector &data, std::ios::openmode mode) { std::ofstream file(filePath_, mode); if (!file.is_open()) return false; file.write(data.data(), data.size()); file.close(); return true; } size_t WriteFile::countBytesBeforePattern(const std::string &pattern, bool includePattern) { std::lock_guard lock(writeMutex_); if (pattern.empty()) return 0; std::ifstream file(filePath_, std::ios::binary); if (!file.is_open()) return 0; file.clear(); // 清除EOF和错误状态 file.seekg(0, std::ios::beg); // 回到文件开头 const size_t chunkSize = 4096; std::string buffer; buffer.reserve(chunkSize * 2); size_t totalRead = 0; char chunk[chunkSize]; while (file.read(chunk, chunkSize) || file.gcount() > 0) { buffer.append(chunk, file.gcount()); size_t pos = buffer.find(pattern); if (pos != std::string::npos) { return includePattern ? (pos + pattern.size()) : pos; } // 保留末尾部分,避免 buffer 无限增长 if (buffer.size() > pattern.size()) buffer.erase(0, buffer.size() - pattern.size()); totalRead += file.gcount(); } return 0; // 没找到 pattern,返回0 } //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// ReadFile::ReadFile(const std::string &filename) : filename_(filename) {} ReadFile::~ReadFile() { std::lock_guard lock(mtx_); Close(); } bool ReadFile::Open() { std::lock_guard lock(mtx_); if (file_.is_open()) file_.close(); file_.open(filename_, std::ios::in | std::ios::binary); return file_.is_open(); } void ReadFile::Close() { if (file_.is_open()) { std::lock_guard lock(mtx_); file_.close(); } } bool ReadFile::IsOpen() const { std::lock_guard lock(mtx_); return file_.is_open(); } std::string ReadFile::ReadAllText() { std::lock_guard lock(mtx_); if (!file_.is_open() && !Open()) return ""; std::ostringstream ss; ss << file_.rdbuf(); return ss.str(); } std::vector ReadFile::ReadAllBinary() { std::lock_guard lock(mtx_); if (!file_.is_open() && !Open()) return {}; return ReadBytes(GetFileSize()); } std::vector ReadFile::ReadLines() { std::lock_guard lock(mtx_); if (!file_.is_open() && !Open()) return {}; std::vector lines; std::string line; while (std::getline(file_, line)) { lines.push_back(line); } return lines; } std::vector ReadFile::ReadBytes(size_t count) { std::lock_guard lock(mtx_); if (!file_.is_open() && !Open()) return {}; std::vector buffer(count); file_.read(buffer.data(), count); buffer.resize(file_.gcount()); return buffer; } size_t ReadFile::GetBytesBefore(const std::string &marker, bool includeMarker) { std::lock_guard lock(mtx_); if (!file_.is_open() && !Open()) return 0; file_.clear(); // 清除EOF和错误状态 file_.seekg(0, std::ios::beg); // 回到文件开头 const size_t chunkSize = 4096; std::string buffer; buffer.reserve(chunkSize * 2); size_t totalRead = 0; char chunk[chunkSize]; while (file_.read(chunk, chunkSize) || file_.gcount() > 0) { buffer.append(chunk, file_.gcount()); size_t pos = buffer.find(marker); if (pos != std::string::npos) { // 如果 includeMarker 为 true,返回包含 marker 的长度 if (includeMarker) return pos + marker.size(); else return pos; } // 保留末尾部分,避免 buffer 无限增长 if (buffer.size() > marker.size()) buffer.erase(0, buffer.size() - marker.size()); totalRead += file_.gcount(); } return 0; } bool ReadFile::FileExists() const { std::lock_guard lock(mtx_); return std::filesystem::exists(filename_); } size_t ReadFile::GetFileSize() const { std::lock_guard lock(mtx_); if (!FileExists()) return 0; return std::filesystem::file_size(filename_); } void ReadFile::Reset() { std::lock_guard lock(mtx_); if (file_.is_open()) { file_.clear(); file_.seekg(0, std::ios::beg); } } //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // 屏蔽所有信号 void blockAllSignals() { // 忽略全部的信号 for (int ii = 1; ii <= 64; ii++) signal(ii, SIG_IGN); } //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// }