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gazebo_models/collapsed_fire_station/meshes/collapsed_fire_station.dae

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<?xml version="1.0" encoding="utf-8"?>
<COLLADA xmlns="http://www.collada.org/2005/11/COLLADASchema" version="1.4.1">
<asset>
<contributor>
<author>Cole</author>
<authoring_tool>OpenCOLLADA for 3ds Max; Version: 1.3.1; Revision: 847M; Platform: x64; Configuration: Release_Max2012_static</authoring_tool>
<source_data>file:///C:/Users/Cole/Desktop/OSRF_Models/Icons/Exports/Destroyed.max</source_data>
</contributor>
<created>2013-04-11T21:30:19</created>
<modified>2013-04-11T21:30:19</modified>
<unit name="inch" meter="0.0254"/>
<up_axis>Z_UP</up_axis>
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</triangles>
</mesh>
</geometry>
</library_geometries>
<library_lights>
<light id="EnvironmentAmbientLight" name="EnvironmentAmbientLight">
<technique_common>
<ambient>
<color>0 0 0</color>
</ambient>
</technique_common>
</light>
</library_lights>
<library_images>
<image id="Rubble_2_Diffuse_tga">
<init_from>rubble_diffuse.jpg</init_from>
</image>
<image id="Rubble_2_Spec_tga">
<init_from>rubble_spec.jpg</init_from>
</image>
<image id="FireStation_Destroyed_Diffuse_tga">
<init_from>collapsed_fire_station_diffuse.jpg</init_from>
</image>
<image id="FireStation_Destroyed_Spec_tga">
<init_from>collapsed_fire_station_spec.jpg</init_from>
</image>
</library_images>
<library_visual_scenes>
<visual_scene id="MaxScene">
<node name="EnvironmentAmbientLight">
<instance_light url="#EnvironmentAmbientLight"/>
</node>
<node id="node-Destroyed_FireStation" name="Destroyed_FireStation">
<instance_geometry url="#geom-Destroyed_FireStation">
<bind_material>
<technique_common>
<instance_material symbol="_3_-_Default_Slot__3_1" target="#_3_-_Default_Slot__3-material"/>
<instance_material symbol="FireStation_Destroyed_Building" target="#FireStation_Destroyed_Building-material">
<bind_vertex_input semantic="CHANNEL1" input_semantic="TEXCOORD" input_set="0"/>
<bind_vertex_input semantic="CHANNEL1" input_semantic="TEXCOORD" input_set="0"/>
</instance_material>
<instance_material symbol="Rubble_2" target="#Rubble_2-material">
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<bind_vertex_input semantic="CHANNEL1" input_semantic="TEXCOORD" input_set="0"/>
</instance_material>
<instance_material symbol="_3_-_Default_Slot__4_1" target="#_3_-_Default_Slot__4-material"/>
<instance_material symbol="_3_-_Default_Slot__5_1" target="#_3_-_Default_Slot__5-material"/>
<instance_material symbol="_3_-_Default_Slot__6_1" target="#_3_-_Default_Slot__6-material"/>
</technique_common>
</bind_material>
</instance_geometry>
</node>
</visual_scene>
</library_visual_scenes>
<scene>
<instance_visual_scene url="#MaxScene"/>
</scene>
</COLLADA>