776 lines
354 KiB
Plaintext
776 lines
354 KiB
Plaintext
![]() |
<?xml version="1.0" encoding="utf-8"?>
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<COLLADA xmlns="http://www.collada.org/2005/11/COLLADASchema" version="1.4.1">
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<asset>
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<contributor>
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<author>Cole</author>
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<authoring_tool>OpenCOLLADA for 3ds Max; Version: 1.3.1; Revision: 847M; Platform: x64; Configuration: Release_Max2012_static</authoring_tool>
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<source_data>file:///C:/Users/Cole/Desktop/OSRF_Models/Icons/Exports/Destroyed.max</source_data>
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</contributor>
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<created>2013-04-11T21:29:52</created>
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<modified>2013-04-11T21:29:52</modified>
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<unit name="inch" meter="0.0254"/>
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<up_axis>Z_UP</up_axis>
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</asset>
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<library_effects>
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<effect id="PoliceStation_Destroyed">
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<profile_COMMON>
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<newparam sid="PoliceStation_Destroyed_Diffuse_tga-surface">
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<surface type="2D">
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<init_from>PoliceStation_Destroyed_Diffuse_tga</init_from>
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</surface>
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</newparam>
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<newparam sid="PoliceStation_Destroyed_Diffuse_tga-sampler">
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<sampler2D>
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<source>PoliceStation_Destroyed_Diffuse_tga-surface</source>
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</sampler2D>
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</newparam>
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<newparam sid="PoliceStation_Destroyed_Spec_tga-surface">
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<surface type="2D">
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<init_from>PoliceStation_Destroyed_Spec_tga</init_from>
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</surface>
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</newparam>
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<newparam sid="PoliceStation_Destroyed_Spec_tga-sampler">
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<sampler2D>
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<source>PoliceStation_Destroyed_Spec_tga-surface</source>
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</sampler2D>
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</newparam>
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<technique sid="common">
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<phong>
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<emission>
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<color>0 0 0 1</color>
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</emission>
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<ambient>
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<color>0.588 0.588 0.588 1</color>
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</ambient>
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<diffuse>
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<texture texture="PoliceStation_Destroyed_Diffuse_tga-sampler" texcoord="CHANNEL1"/>
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</diffuse>
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<specular>
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<color>0.9 0.9 0.9 1</color>
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</specular>
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<shininess>
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<float>10</float>
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</shininess>
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<reflective>
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<color>0 0 0 1</color>
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</reflective>
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<transparent opaque="A_ONE">
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<color>1 1 1 1</color>
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</transparent>
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<transparency>
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<float>1</float>
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</transparency>
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</phong>
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<extra>
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<technique profile="OpenCOLLADA3dsMax">
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<specularLevel>
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<texture texture="PoliceStation_Destroyed_Spec_tga-sampler" texcoord="CHANNEL1"/>
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</specularLevel>
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</technique>
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</extra>
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</technique>
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</profile_COMMON>
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<extra>
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<technique profile="OpenCOLLADA3dsMax">
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<extended_shader>
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<apply_reflection_dimming>0</apply_reflection_dimming>
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<dim_level>0</dim_level>
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<falloff_type>0</falloff_type>
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<index_of_refraction>1.5</index_of_refraction>
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<opacity_type>0</opacity_type>
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<reflection_level>3</reflection_level>
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<wire_size>1</wire_size>
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<wire_units>0</wire_units>
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</extended_shader>
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<shader>
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<ambient_diffuse_lock>1</ambient_diffuse_lock>
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<ambient_diffuse_texture_lock>1</ambient_diffuse_texture_lock>
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<diffuse_specular_lock>0</diffuse_specular_lock>
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<soften>0.1</soften>
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<use_self_illum_color>0</use_self_illum_color>
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</shader>
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</technique>
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</extra>
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</effect>
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<effect id="RoughConcrete">
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<profile_COMMON>
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<newparam sid="RoughConcrete_Diffuse_tga-surface">
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<surface type="2D">
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<init_from>RoughConcrete_Diffuse_tga</init_from>
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</surface>
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</newparam>
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<newparam sid="RoughConcrete_Diffuse_tga-sampler">
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<sampler2D>
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<source>RoughConcrete_Diffuse_tga-surface</source>
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</sampler2D>
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</newparam>
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<newparam sid="RoughConcrete_Spec_tga-surface">
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<surface type="2D">
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<init_from>RoughConcrete_Spec_tga</init_from>
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</surface>
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</newparam>
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<newparam sid="RoughConcrete_Spec_tga-sampler">
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<sampler2D>
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<source>RoughConcrete_Spec_tga-surface</source>
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</sampler2D>
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</newparam>
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<technique sid="common">
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<phong>
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<emission>
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<color>0 0 0 1</color>
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</emission>
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<ambient>
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<color>0.588 0.588 0.588 1</color>
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</ambient>
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<diffuse>
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<texture texture="RoughConcrete_Diffuse_tga-sampler" texcoord="CHANNEL1"/>
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</diffuse>
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<specular>
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<color>0.9 0.9 0.9 1</color>
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</specular>
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<shininess>
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<float>10</float>
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</shininess>
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<reflective>
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<color>0 0 0 1</color>
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</reflective>
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<transparent opaque="A_ONE">
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<color>1 1 1 1</color>
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</transparent>
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<transparency>
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<float>1</float>
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</transparency>
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</phong>
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<extra>
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<technique profile="OpenCOLLADA3dsMax">
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<specularLevel>
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<texture texture="RoughConcrete_Spec_tga-sampler" texcoord="CHANNEL1"/>
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</specularLevel>
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</technique>
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</extra>
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</technique>
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</profile_COMMON>
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<extra>
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<technique profile="OpenCOLLADA3dsMax">
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<extended_shader>
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<apply_reflection_dimming>0</apply_reflection_dimming>
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<dim_level>0</dim_level>
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<falloff_type>0</falloff_type>
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<index_of_refraction>1.5</index_of_refraction>
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<opacity_type>0</opacity_type>
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<reflection_level>3</reflection_level>
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<wire_size>1</wire_size>
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<wire_units>0</wire_units>
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</extended_shader>
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<shader>
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<ambient_diffuse_lock>1</ambient_diffuse_lock>
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<ambient_diffuse_texture_lock>1</ambient_diffuse_texture_lock>
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<diffuse_specular_lock>0</diffuse_specular_lock>
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<soften>0.1</soften>
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<use_self_illum_color>0</use_self_illum_color>
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</shader>
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</technique>
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</extra>
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</effect>
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<effect id="PoliceStation_Rubble">
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<profile_COMMON>
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<newparam sid="Rubble_Diffuse_tga-surface">
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<surface type="2D">
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<init_from>Rubble_Diffuse_tga</init_from>
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</surface>
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</newparam>
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<newparam sid="Rubble_Diffuse_tga-sampler">
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<sampler2D>
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<source>Rubble_Diffuse_tga-surface</source>
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</sampler2D>
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</newparam>
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<newparam sid="Rubble_Spec_tga-surface">
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<surface type="2D">
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<init_from>Rubble_Spec_tga</init_from>
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</surface>
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</newparam>
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<newparam sid="Rubble_Spec_tga-sampler">
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<sampler2D>
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<source>Rubble_Spec_tga-surface</source>
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</sampler2D>
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</newparam>
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<technique sid="common">
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<phong>
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<emission>
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<color>0 0 0 1</color>
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</emission>
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<ambient>
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<color>0.588 0.588 0.588 1</color>
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</ambient>
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<diffuse>
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<texture texture="Rubble_Diffuse_tga-sampler" texcoord="CHANNEL1"/>
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</diffuse>
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<specular>
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<color>0.9 0.9 0.9 1</color>
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</specular>
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<shininess>
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<float>10</float>
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</shininess>
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<reflective>
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<color>0 0 0 1</color>
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</reflective>
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<transparent opaque="A_ONE">
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<color>1 1 1 1</color>
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</transparent>
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<transparency>
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<float>1</float>
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</transparency>
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</phong>
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<extra>
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<technique profile="OpenCOLLADA3dsMax">
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<specularLevel>
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<texture texture="Rubble_Spec_tga-sampler" texcoord="CHANNEL1"/>
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</specularLevel>
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</technique>
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</extra>
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</technique>
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</profile_COMMON>
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|
<extra>
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<technique profile="OpenCOLLADA3dsMax">
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<extended_shader>
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<apply_reflection_dimming>0</apply_reflection_dimming>
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<dim_level>0</dim_level>
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<falloff_type>0</falloff_type>
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<index_of_refraction>1.5</index_of_refraction>
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|
<opacity_type>0</opacity_type>
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|
<reflection_level>3</reflection_level>
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|
<wire_size>1</wire_size>
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|
<wire_units>0</wire_units>
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|
</extended_shader>
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|
<shader>
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|
<ambient_diffuse_lock>1</ambient_diffuse_lock>
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<ambient_diffuse_texture_lock>1</ambient_diffuse_texture_lock>
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<diffuse_specular_lock>0</diffuse_specular_lock>
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<soften>0.1</soften>
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|
<use_self_illum_color>0</use_self_illum_color>
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|
</shader>
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|
</technique>
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|
</extra>
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|
</effect>
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<effect id="Police_Station_Destroyed_Slot__4">
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<profile_COMMON>
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|
<technique sid="common">
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|
<phong>
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||
|
<emission>
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|
<color>0 0 0 1</color>
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|
</emission>
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||
|
<ambient>
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|
<color>0.2 0.2 0.2 1</color>
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|
</ambient>
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|
<diffuse>
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|
<color>0 0 0 1</color>
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</diffuse>
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|
<specular>
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|
<color>0.2 0.2 0.2 1</color>
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|
</specular>
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|
<shininess>
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|
<float>43.21928</float>
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|
</shininess>
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|
<reflective>
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|
<color>0 0 0 1</color>
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</reflective>
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<transparent opaque="A_ONE">
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|
<color>1 1 1 1</color>
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</transparent>
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<transparency>
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|
<float>1</float>
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</transparency>
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</phong>
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|
</technique>
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|
</profile_COMMON>
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|
<extra>
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|
<technique profile="OpenCOLLADA3dsMax">
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|
<extended_shader>
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<apply_reflection_dimming>0</apply_reflection_dimming>
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<dim_level>0</dim_level>
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<falloff_type>0</falloff_type>
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|
<index_of_refraction>1.5</index_of_refraction>
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|
<opacity_type>0</opacity_type>
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||
|
<reflection_level>3</reflection_level>
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|
<wire_size>1</wire_size>
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|
<wire_units>0</wire_units>
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||
|
</extended_shader>
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||
|
<shader>
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|
<ambient_diffuse_lock>1</ambient_diffuse_lock>
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||
|
<ambient_diffuse_texture_lock>1</ambient_diffuse_texture_lock>
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||
|
<diffuse_specular_lock>0</diffuse_specular_lock>
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||
|
<soften>0.1</soften>
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|
<use_self_illum_color>0</use_self_illum_color>
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|
</shader>
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|
</technique>
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|
</extra>
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|
</effect>
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|
<effect id="Police_Station_Destroyed_Slot__5">
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||
|
<profile_COMMON>
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||
|
<technique sid="common">
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||
|
<phong>
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||
|
<emission>
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||
|
<color>0 0 0 1</color>
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||
|
</emission>
|
||
|
<ambient>
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||
|
<color>0.2 0.2 0.2 1</color>
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||
|
</ambient>
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||
|
<diffuse>
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||
|
<color>0 0 0 1</color>
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||
|
</diffuse>
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||
|
<specular>
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||
|
<color>0.2 0.2 0.2 1</color>
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||
|
</specular>
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||
|
<shininess>
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||
|
<float>43.21928</float>
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||
|
</shininess>
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||
|
<reflective>
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||
|
<color>0 0 0 1</color>
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||
|
</reflective>
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||
|
<transparent opaque="A_ONE">
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||
|
<color>1 1 1 1</color>
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||
|
</transparent>
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||
|
<transparency>
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||
|
<float>1</float>
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||
|
</transparency>
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||
|
</phong>
|
||
|
</technique>
|
||
|
</profile_COMMON>
|
||
|
<extra>
|
||
|
<technique profile="OpenCOLLADA3dsMax">
|
||
|
<extended_shader>
|
||
|
<apply_reflection_dimming>0</apply_reflection_dimming>
|
||
|
<dim_level>0</dim_level>
|
||
|
<falloff_type>0</falloff_type>
|
||
|
<index_of_refraction>1.5</index_of_refraction>
|
||
|
<opacity_type>0</opacity_type>
|
||
|
<reflection_level>3</reflection_level>
|
||
|
<wire_size>1</wire_size>
|
||
|
<wire_units>0</wire_units>
|
||
|
</extended_shader>
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||
|
<shader>
|
||
|
<ambient_diffuse_lock>1</ambient_diffuse_lock>
|
||
|
<ambient_diffuse_texture_lock>1</ambient_diffuse_texture_lock>
|
||
|
<diffuse_specular_lock>0</diffuse_specular_lock>
|
||
|
<soften>0.1</soften>
|
||
|
<use_self_illum_color>0</use_self_illum_color>
|
||
|
</shader>
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||
|
</technique>
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||
|
</extra>
|
||
|
</effect>
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||
|
<effect id="Police_Station_Destroyed_Slot__6">
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||
|
<profile_COMMON>
|
||
|
<technique sid="common">
|
||
|
<phong>
|
||
|
<emission>
|
||
|
<color>0 0 0 1</color>
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||
|
</emission>
|
||
|
<ambient>
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||
|
<color>0.2 0.2 0.2 1</color>
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||
|
</ambient>
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||
|
<diffuse>
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||
|
<color>0 0 0 1</color>
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||
|
</diffuse>
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||
|
<specular>
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||
|
<color>0.2 0.2 0.2 1</color>
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||
|
</specular>
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||
|
<shininess>
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||
|
<float>43.21928</float>
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||
|
</shininess>
|
||
|
<reflective>
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||
|
<color>0 0 0 1</color>
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||
|
</reflective>
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||
|
<transparent opaque="A_ONE">
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||
|
<color>1 1 1 1</color>
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||
|
</transparent>
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||
|
<transparency>
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||
|
<float>1</float>
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||
|
</transparency>
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||
|
</phong>
|
||
|
</technique>
|
||
|
</profile_COMMON>
|
||
|
<extra>
|
||
|
<technique profile="OpenCOLLADA3dsMax">
|
||
|
<extended_shader>
|
||
|
<apply_reflection_dimming>0</apply_reflection_dimming>
|
||
|
<dim_level>0</dim_level>
|
||
|
<falloff_type>0</falloff_type>
|
||
|
<index_of_refraction>1.5</index_of_refraction>
|
||
|
<opacity_type>0</opacity_type>
|
||
|
<reflection_level>3</reflection_level>
|
||
|
<wire_size>1</wire_size>
|
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|
<wire_units>0</wire_units>
|
||
|
</extended_shader>
|
||
|
<shader>
|
||
|
<ambient_diffuse_lock>1</ambient_diffuse_lock>
|
||
|
<ambient_diffuse_texture_lock>1</ambient_diffuse_texture_lock>
|
||
|
<diffuse_specular_lock>0</diffuse_specular_lock>
|
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</extra>
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</effect>
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<library_materials>
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<material id="PoliceStation_Destroyed-material" name="PoliceStation_Destroyed">
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<instance_effect url="#PoliceStation_Destroyed"/>
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</material>
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<material id="RoughConcrete-material" name="RoughConcrete">
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<instance_effect url="#RoughConcrete"/>
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</material>
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<material id="PoliceStation_Rubble-material" name="PoliceStation_Rubble">
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<instance_effect url="#PoliceStation_Rubble"/>
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</material>
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<material id="Police_Station_Destroyed_Slot__4-material" name="Police_Station_Destroyed_Slot__4">
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<material id="Police_Station_Destroyed_Slot__5-material" name="Police_Station_Destroyed_Slot__5">
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</material>
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<material id="Police_Station_Destroyed_Slot__7-material" name="Police_Station_Destroyed_Slot__7">
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<instance_effect url="#Police_Station_Destroyed_Slot__7"/>
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</material>
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<instance_effect url="#Police_Station_Destroyed_Slot__10"/>
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</material>
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<library_geometries>
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<geometry id="geom-Destroyed_PoliceStation" name="Destroyed_PoliceStation">
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<technique_common>
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|
</accessor>
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<input semantic="TEXCOORD" source="#geom-Destroyed_PoliceStation-map1" offset="2" set="0"/>
|
||
|
<p>900 3206 1838 899 3207 1839 896 3204 1836 896 3204 1836 897 3205 1837 900 3206 1838 901 3210 1841 900 3211 1843 897 3208 1842 897 3208 1842 898 3209 1840 901 3210 1841 899 3214 1839 901 3215 1841 898 3212 1840 898 3212 1840 896 3213 1836 899 3214 1839 902 3222 1845 903 3223 1846 914 3224 1847 903 3225 1846 904 3226 1848 914 3227 1847 904 3228 1848 905 3229 1849 914 3230 1847 905 3231 1849 906 3232 1850 914 3233 1847 906 3234 1850 907 3235 1851 914 3236 1847 907 3237 1851 908 3238 1852 914 3239 1847 908 3240 1852 909 3241 1853 914 3242 1847 909 3243 1853 910 3244 1854 914 3245 1847 910 3246 1854 911 3247 1855 914 3248 1847 911 3249 1855 912 3250 1856 914 3251 1847 912 3252 1856 913 3253 1857 914 3254 1847 913 3255 1857 902 3256 1845 914 3257 1847 919 3260 1865 918 3261 1866 915 3258 1863 915 3258 1863 916 3259 1864 919 3260 1865 920 3264 1868 919 3265 1870 916 3262 1869 916 3262 1869 917 3263 1867 920 3264 1868 918 3268 1866 920 3269 1868 917 3266 1867 917 3266 1867 915 3267 1863 918 3268 1866 921 3276 1872 922 3277 1873 933 3278 1874 922 3279 1873 923 3280 1875 933 3281 1874 923 3282 1875 924 3283 1876 933 3284 1874 924 3285 1876 925 3286 1877 933 3287 1874 925 3288 1877 926 3289 1878 933 3290 1874 926 3291 1878 927 3292 1879 933 3293 1874 927 3294 1879 928 3295 1880 933 3296 1874 928 3297 1880 929 3298 1881 933 3299 1874 929 3300 1881 930 3301 1882 933 3302 1874 930 3303 1882 931 3304 1883 933 3305 1874 931 3306 1883 932 3307 1884 933 3308 1874 932 3309 1884 921 3310 1872 933 3311 1874 938 3314 1892 935 3315 1891 934 3312 1890 934 3312 1890 937 3313 1893 938 3314 1892 939 3318 1895 936 3319 1894 935 3316 1896 935 3316 1896 938 3317 1897 939 3318 1895 937 3322 1893 934 3323 1890 936 3320 1894 936 3320 1894 939 3321 1895 937 3322 1893 940 3330 1899 952 3331 1901 941 3332 1900 941 3333 1900 952 3334 1901 942 3335 1902 942 3336 1902 952 3337 1901 943 3338 1903 943 3339 1903 952 3340 1901 944 3341 1904 944 3342 1904 952 3343 1901 945 3344 1905 945 3345 1905 952 3346 1901 946 3347 1906 946 3348 1906 952 3349 1901 947 3350 1907 947 3351 1907 952 3352 1901 948 3353 1908 948 3354 1908 952 3355 1901 949 3356 1909 949 3357 1909 952 3358 1901 950 3359 1910 950 3360 1910 952 3361 1901 951 3362 1911 951 3363 1911 952 3364 1901 940 3365 1899 957 3368 1919 954 3369 1918 953 3366 1917 953 3366 1917 956 3367 1920 957 3368 1919 958 3372 1922 955 3373 1921 954 3370 1923 954 3370 1923 957 3371 1924 958 3372 1922 956 3376 1920 953 3377 1917 955 3374 1921 955 3374 1921 958 3375 1922 956 3376 1920 959 3384 1926 971 3385 1928 960 3386 1927 960 3387 1927 971 3388 1928 961 3389 1929 961 3390 1929 971 3391 1928 962 3392 1930 962 3393 1930 971 3394 1928 963 3395 1931 963 3396 1931 971 3397 1928 964 3398 1932 964 3399 1932 971 3400 1928 965 3401 1933 965 3402 1933 971 3403 1928 966 3404 1934 966 3405 1934 971 3406 1928 967 3407 1935 967 3408 1935 971 3409 1928 968 3410 1936 968 3411 1936 971 3412 1928 969 3413 1937 969 3414 1937 971 3415 1928 970 3416 1938 970 3417 1938 971 3418 1928 959 3419 1926 1024 3598 2031 1021 3599 2030 1020 3596 2024 1020 3596 2024 1023 3597 2027 1024 3598 2031 1025 3602 2029 1022 3603 2026 1021 3600 2025 1021 3600 2025 1024 3601 2028 1025 3602 2029 1023 3606 2027 1020 3607 2024 1022 3604 2026 1022 3604 2026 1025 3605 2029 1023 3606 2027 1026 3614 2038 1038 3615 2052 1027 3616 2039 1027 3617 2039 1038 3618 2052 1028 3619 2040 1028 3620 2040 1038 3621 2052 1029 3622 2051 1029 3623 2041 1038 3624 2050 1030 3625 2042 1030 3626 2042 1038 3627 2050 1031 3628 2043 1031 3629 2043 1038 3630 2050 1032 3631 2044 1032 3632 2044 1038 3633 2050 1033 3634 2045 1033 3635 2045 1038 3636 2050 1034 3637 2046 1034 3638 2046 1038 3639 2050 1035 3640 2047 1035 3641 2047 1038 3642 2050 1036 3643 2048 1036 3644 2048 1038 3645 2050 1037 3646 2049 1037 3647 2049 1038 3648 2052 1026 3649 2038 1043 3652 2055 1040 3653 2054 1039 3650 2053 1039 3650 2053 1042 3651 2056 1043 3652 2055 1044 3656 2058 1041 3657 2057 1040 3654 2059 1040 3654 2059 1043 3655 2060 1044 3656 2058 1042 3660 2056 1039 3661 2053 1041 3658 2057 1041 3658 2057 1044 365
|
||
|
</triangles>
|
||
|
</mesh>
|
||
|
</geometry>
|
||
|
</library_geometries>
|
||
|
<library_lights>
|
||
|
<light id="EnvironmentAmbientLight" name="EnvironmentAmbientLight">
|
||
|
<technique_common>
|
||
|
<ambient>
|
||
|
<color>0 0 0</color>
|
||
|
</ambient>
|
||
|
</technique_common>
|
||
|
</light>
|
||
|
</library_lights>
|
||
|
<library_images>
|
||
|
<image id="PoliceStation_Destroyed_Diffuse_tga">
|
||
|
<init_from>collapsed_police_station_diffuse.jpg</init_from>
|
||
|
</image>
|
||
|
<image id="PoliceStation_Destroyed_Spec_tga">
|
||
|
<init_from>collapsed_police_station_spec.jpg</init_from>
|
||
|
</image>
|
||
|
<image id="RoughConcrete_Diffuse_tga">
|
||
|
<init_from>rough_concrete_diffuse.jpg</init_from>
|
||
|
</image>
|
||
|
<image id="RoughConcrete_Spec_tga">
|
||
|
<init_from>rough_concrete_spec.jpg</init_from>
|
||
|
</image>
|
||
|
<image id="Rubble_Diffuse_tga">
|
||
|
<init_from>rubble_diffuse.jpg</init_from>
|
||
|
</image>
|
||
|
<image id="Rubble_Spec_tga">
|
||
|
<init_from>rubble_spec.jpg</init_from>
|
||
|
</image>
|
||
|
</library_images>
|
||
|
<library_visual_scenes>
|
||
|
<visual_scene id="MaxScene">
|
||
|
<node name="EnvironmentAmbientLight">
|
||
|
<instance_light url="#EnvironmentAmbientLight"/>
|
||
|
</node>
|
||
|
<node id="node-Destroyed_PoliceStation" name="Destroyed_PoliceStation">
|
||
|
<instance_geometry url="#geom-Destroyed_PoliceStation">
|
||
|
<bind_material>
|
||
|
<technique_common>
|
||
|
<instance_material symbol="PoliceStation_Rubble" target="#PoliceStation_Rubble-material">
|
||
|
<bind_vertex_input semantic="CHANNEL1" input_semantic="TEXCOORD" input_set="0"/>
|
||
|
<bind_vertex_input semantic="CHANNEL1" input_semantic="TEXCOORD" input_set="0"/>
|
||
|
</instance_material>
|
||
|
<instance_material symbol="RoughConcrete" target="#RoughConcrete-material">
|
||
|
<bind_vertex_input semantic="CHANNEL1" input_semantic="TEXCOORD" input_set="0"/>
|
||
|
<bind_vertex_input semantic="CHANNEL1" input_semantic="TEXCOORD" input_set="0"/>
|
||
|
</instance_material>
|
||
|
<instance_material symbol="PoliceStation_Destroyed" target="#PoliceStation_Destroyed-material">
|
||
|
<bind_vertex_input semantic="CHANNEL1" input_semantic="TEXCOORD" input_set="0"/>
|
||
|
<bind_vertex_input semantic="CHANNEL1" input_semantic="TEXCOORD" input_set="0"/>
|
||
|
</instance_material>
|
||
|
</technique_common>
|
||
|
</bind_material>
|
||
|
</instance_geometry>
|
||
|
</node>
|
||
|
</visual_scene>
|
||
|
</library_visual_scenes>
|
||
|
<scene>
|
||
|
<instance_visual_scene url="#MaxScene"/>
|
||
|
</scene>
|
||
|
</COLLADA>
|