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gazebo_models/kinect/meshes/kinect.dae

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<?xml version="1.0" encoding="utf-8"?>
<COLLADA version="1.4.0" xmlns="http://www.collada.org/2005/11/COLLADASchema">
<asset>
<contributor>
<author>Illusoft Collada 1.4.0 plugin for Blender - http://colladablender.illusoft.com</author>
<authoring_tool>Blender v:249 - Illusoft Collada Exporter v:0.3.162</authoring_tool>
<comments></comments>
<copyright></copyright>
<source_data>file:///u/nkoenig/kinect.blend</source_data>
</contributor>
<created>2011-03-08T14:13:08.240878</created>
<modified>2011-03-08T14:13:08.240905</modified>
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<up_axis>Z_UP</up_axis>
</asset>
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</triangles>
</mesh>
</geometry>
</library_geometries>
<library_visual_scenes>
<visual_scene id="Scene" name="Scene">
<node layer="L1" id="mesh_Material_-_23" name="mesh_Material_-_23">
<translate sid="translate">0.00000 0.00000 0.00000</translate>
<rotate sid="rotateZ">0 0 1 0.00000</rotate>
<rotate sid="rotateY">0 1 0 -0.00000</rotate>
<rotate sid="rotateX">1 0 0 0.00000</rotate>
<scale sid="scale">0.00100 0.00100 0.00100</scale>
<instance_geometry url="#mesh_Material_-_2_001">
<bind_material>
<technique_common>
<instance_material symbol="kinect_tga" target="#kinect_tga">
<bind_vertex_input input_semantic="TEXCOORD" input_set="1" semantic="CHANNEL1"/>
</instance_material>
</technique_common>
</bind_material>
</instance_geometry>
</node>
</visual_scene>
</library_visual_scenes>
<library_physics_materials>
<physics_material id="mesh_Material_-_23-PhysicsMaterial" name="mesh_Material_-_23-PhysicsMaterial">
<technique_common>
<dynamic_friction>0.5</dynamic_friction>
<restitution>0.0</restitution>
<static_friction>0.5</static_friction>
</technique_common>
</physics_material>
</library_physics_materials>
<library_physics_models>
<physics_model id="Scene-PhysicsModel" name="Scene-PhysicsModel">
<rigid_body name="mesh_Material_-_23-RigidBody" sid="mesh_Material_-_23-RigidBody">
<technique_common>
<dynamic>false</dynamic>
<mass>0</mass>
<instance_physics_material url="#mesh_Material_-_23-PhysicsMaterial"/>
<shape>
<instance_geometry url="#mesh_Material_-_2_001"/>
</shape>
</technique_common>
</rigid_body>
</physics_model>
</library_physics_models>
<library_physics_scenes>
<physics_scene id="Scene-Physics" name="Scene-Physics">
<instance_physics_model url="#Scene-PhysicsModel">
<instance_rigid_body body="mesh_Material_-_23-RigidBody" target="#mesh_Material_-_23"/>
</instance_physics_model>
</physics_scene>
</library_physics_scenes>
<scene>
<instance_physics_scene url="#Scene-Physics"/>
<instance_visual_scene url="#Scene"/>
</scene>
</COLLADA>