init
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14
house_2/materials/scripts/house_2.material
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14
house_2/materials/scripts/house_2.material
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material House_2/Diffuse
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{
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receive_shadows off
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technique
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{
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pass
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{
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texture_unit
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{
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texture House_2_Diffuse.png
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}
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}
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}
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}
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BIN
house_2/materials/textures/House_2_Diffuse.png
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BIN
house_2/materials/textures/House_2_Diffuse.png
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163
house_2/meshes/house_2.dae
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163
house_2/meshes/house_2.dae
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29
house_2/model-1_3.sdf
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29
house_2/model-1_3.sdf
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<?xml version="1.0"?>
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<sdf version="1.3">
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<model name="House 2">
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<static>true</static>
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<link name="link">
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<collision name="collision">
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<geometry>
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<mesh>
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<uri>model://house_2/meshes/house_2.dae</uri>
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</mesh>
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</geometry>
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</collision>
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<visual name="visual">
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<geometry>
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<mesh>
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<uri>model://house_2/meshes/house_2.dae</uri>
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</mesh>
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</geometry>
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<material>
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<script>
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<uri>model://house_2/materials/scripts</uri>
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<uri>model://house_2/materials/textures</uri>
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<name>House_2/Diffuse</name>
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</script>
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</material>
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</visual>
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</link>
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</model>
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</sdf>
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34
house_2/model-1_4.sdf
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34
house_2/model-1_4.sdf
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<?xml version="1.0"?>
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<sdf version="1.4">
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<model name="House 2">
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<static>true</static>
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<link name="link">
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<collision name="collision">
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<geometry>
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<mesh>
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<uri>model://house_2/meshes/house_2.dae</uri>
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</mesh>
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</geometry>
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</collision>
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<visual name="visual">
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<geometry>
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<mesh>
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<uri>model://house_2/meshes/house_2.dae</uri>
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</mesh>
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</geometry>
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<material>
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<script>
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<uri>model://house_2/materials/scripts</uri>
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<uri>model://house_2/materials/textures</uri>
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<uri>model://house_1/materials/textures</uri>
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<name>House_2/Diffuse</name>
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</script>
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<shader type="normal_map_object_space">
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<normal_map>model://house_1/materials/textures/House_1_Normal.png</normal_map>
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</shader>
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</material>
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</visual>
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</link>
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</model>
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</sdf>
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31
house_2/model.config
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31
house_2/model.config
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<?xml version="1.0"?>
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<model>
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<name>House 2</name>
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<version>1.0</version>
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<sdf version="1.3">model-1_3.sdf</sdf>
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<sdf version="1.4">model-1_4.sdf</sdf>
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<sdf version="1.5">model.sdf</sdf>
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<author>
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<name>Cole Biesemeyer</name>
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<email>cole.bsmr@gmail.com</email>
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</author>
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<author>
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<name>Nate Koenig</name>
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<email>natekoenig@gmail.com</email>
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</author>
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<description>
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A model of a residential house.
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</description>
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<depend>
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<model>
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<uri>model://house_1</uri>
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<version>1.0</version>
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</model>
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</depend>
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</model>
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35
house_2/model.sdf
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35
house_2/model.sdf
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<?xml version="1.0" ?>
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<sdf version="1.5">
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<model name="House 2">
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<static>true</static>
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<link name="link">
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<collision name="collision">
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<geometry>
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<mesh>
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<uri>model://house_2/meshes/house_2.dae</uri>
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<scale>1.5 1.5 1.5</scale>
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</mesh>
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</geometry>
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</collision>
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<visual name="visual">
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<geometry>
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<mesh>
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<uri>model://house_2/meshes/house_2.dae</uri>
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<scale>1.5 1.5 1.5</scale>
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</mesh>
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</geometry>
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<material>
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<script>
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<uri>model://house_2/materials/scripts</uri>
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<uri>model://house_2/materials/textures</uri>
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<uri>model://house_1/materials/textures</uri>
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<name>House_2/Diffuse</name>
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</script>
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<shader type="normal_map_tangent_space">
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<normal_map>model://house_1/materials/textures/House_1_Normal.png</normal_map>
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</shader>
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</material>
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</visual>
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</link>
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</model>
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</sdf>
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