This commit is contained in:
Quella777
2025-08-25 16:30:02 +08:00
commit 32cc2a8e96
1633 changed files with 289456 additions and 0 deletions

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material House_3/Diffuse
{
receive_shadows off
technique
{
pass
{
texture_unit
{
texture House_3_Diffuse.png
}
}
}
}

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house_3/meshes/house_3.dae Executable file

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house_3/model-1_3.sdf Normal file
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<?xml version="1.0"?>
<sdf version="1.3">
<model name="House 3">
<static>true</static>
<link name="link">
<collision name="collision">
<geometry>
<mesh>
<uri>model://house_3/meshes/house_3.dae</uri>
</mesh>
</geometry>
</collision>
<visual name="visual">
<geometry>
<mesh>
<uri>model://house_3/meshes/house_3.dae</uri>
</mesh>
</geometry>
<material>
<script>
<uri>model://house_3/materials/scripts</uri>
<uri>model://house_3/materials/textures</uri>
<name>House_3/Diffuse</name>
</script>
</material>
</visual>
</link>
</model>
</sdf>

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house_3/model-1_4.sdf Normal file
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<?xml version="1.0"?>
<sdf version="1.4">
<model name="House 3">
<static>true</static>
<link name="link">
<collision name="collision">
<geometry>
<mesh>
<uri>model://house_3/meshes/house_3.dae</uri>
</mesh>
</geometry>
</collision>
<visual name="visual">
<geometry>
<mesh>
<uri>model://house_3/meshes/house_3.dae</uri>
</mesh>
</geometry>
<material>
<script>
<uri>model://house_3/materials/scripts</uri>
<uri>model://house_3/materials/textures</uri>
<uri>model://house_1/materials/textures</uri>
<name>House_3/Diffuse</name>
</script>
<shader type="normal_map_object_space">
<normal_map>model://house_1/materials/textures/House_1_Normal.png</normal_map>
</shader>
</material>
</visual>
</link>
</model>
</sdf>

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house_3/model.config Normal file
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<?xml version="1.0"?>
<model>
<name>House 3</name>
<version>1.0</version>
<sdf version="1.3">model-1_3.sdf</sdf>
<sdf version="1.4">model-1_4.sdf</sdf>
<sdf version="1.5">model.sdf</sdf>
<author>
<name>Cole Biesemeyer</name>
<email>cole.bsmr@gmail.com</email>
</author>
<author>
<name>Nate Koenig</name>
<email>natekoenig@gmail.com</email>
</author>
<description>
A model of a residential house.
</description>
<depend>
<model>
<uri>model://house_1</uri>
<version>1.0</version>
</model>
</depend>
</model>

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house_3/model.sdf Normal file
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<?xml version="1.0" ?>
<sdf version="1.5">
<model name="House 3">
<static>true</static>
<link name="link">
<collision name="collision">
<geometry>
<mesh>
<uri>model://house_3/meshes/house_3.dae</uri>
<scale>1.5 1.5 1.5</scale>
</mesh>
</geometry>
</collision>
<visual name="visual">
<geometry>
<mesh>
<uri>model://house_3/meshes/house_3.dae</uri>
<scale>1.5 1.5 1.5</scale>
</mesh>
</geometry>
<material>
<script>
<uri>model://house_3/materials/scripts</uri>
<uri>model://house_3/materials/textures</uri>
<uri>model://house_1/materials/textures</uri>
<name>House_3/Diffuse</name>
</script>
<shader type="normal_map_tangent_space">
<normal_map>model://house_1/materials/textures/House_1_Normal.png</normal_map>
</shader>
</material>
</visual>
</link>
</model>
</sdf>