This commit is contained in:
Quella777
2025-08-25 16:30:02 +08:00
commit 32cc2a8e96
1633 changed files with 289456 additions and 0 deletions

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material Table/Marble_Lightmap
{
technique
{
pass
{
texture_unit
{
texture marble.png
}
texture_unit
{
texture table_lightmap.png
}
}
}
}

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<?xml version="1.0" ?>
<sdf version="1.4">
<model name="table_marble">
<static>true</static>
<pose>0 0 0.648 0 0 0</pose>
<link name="link">
<collision name="collision">
<geometry>
<mesh>
<uri>model:///table_marble/meshes/table_lightmap.dae</uri>
<scale>0.25 0.25 0.25</scale>
</mesh>
</geometry>
</collision>
<visual name="visual">
<geometry>
<mesh>
<uri>model://table_marble/meshes/table_lightmap.dae</uri>
<scale>0.25 0.25 0.25</scale>
</mesh>
</geometry>
<material>
<script>
<uri>model://table_marble/materials/scripts</uri>
<uri>model://table_marble/materials/textures</uri>
<name>Table/Marble_Lightmap</name>
</script>
<lighting>false</lighting>
</material>
</visual>
</link>
</model>
</sdf>

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table_marble/model.config Normal file
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<?xml version="1.0"?>
<model>
<name>Table Marble</name>
<version>1.0</version>
<sdf version="1.4">model-1_4.sdf</sdf>
<sdf version="1.5">model.sdf</sdf>
<author>
<name>Ian Chen</name>
<email>ichen@osrfoundation.org</email>
</author>
<description>
A marble table lit using a lightmap generated from a directional light with
the vector (-0.6, -0.05, -0.8).
</description>
</model>

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table_marble/model.sdf Normal file
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<?xml version="1.0" ?>
<sdf version="1.5">
<model name="table_marble">
<static>true</static>
<pose>0 0 0.648 0 0 0</pose>
<link name="link">
<collision name="collision">
<geometry>
<mesh>
<uri>model:///table_marble/meshes/table_lightmap.dae</uri>
<scale>0.25 0.25 0.25</scale>
</mesh>
</geometry>
</collision>
<visual name="visual">
<geometry>
<mesh>
<uri>model://table_marble/meshes/table_lightmap.dae</uri>
<scale>0.25 0.25 0.25</scale>
</mesh>
</geometry>
<material>
<script>
<uri>model://table_marble/materials/scripts</uri>
<uri>model://table_marble/materials/textures</uri>
<name>Table/Marble_Lightmap</name>
</script>
<lighting>false</lighting>
</material>
</visual>
</link>
</model>
</sdf>