material RoboCup/Grass { technique { pass { ambient 1.0 1.0 1.0 1.0 diffuse 1.0 1.0 1.0 1.0 specular 0.2 0.2 0.2 1.0 12.5 texture_unit { scale 1 1 texture field.png filtering trilinear } } pass { ambient 1.0 1.0 1.0 1.0 diffuse 1.0 1.0 1.0 1.0 specular 0.2 0.2 0.2 1.0 12.5 scene_blend alpha_blend depth_write off lighting off texture_unit { texture lines.png filtering trilinear } } } } material RoboCup/FieldBorder { technique { pass ambient { ambient 0.2578 0.4023 0.1836 diffuse 0.2578 0.4023 0.1836 specular 0.1 0.1 0.1 1 1 } } }